Collaboration will result in improved interactive audio for vTime’s global community across both mobile and PC, improving VR communications.
One of the longest running social networks for virtual reality (VR) head-mounted displays (HMDs), vTime, has partnered with audio specialist DTS to bring enhanced audio to the service and improve users’ immersion, according to a recent report by VR Focus.
The custom technology, which will be showcased next week at CES 2018, was created by DTS for vTime to provide immersive, 3D audio for gaming, augmented reality (AR), VR and mixed reality (MR), creating a virtual surround experience over headphones using a combination of localised, spatial and head-tracked audio.
The collaboration will bring interactive audio to vTime’s global community across both mobile and PC, improving VR communications. The technology now supports direct game engine integration, so developers can create content using existing industry standard tools with no change to their current workflow.
vTime’s library of destinations will enjoy features such as spatial descriptors, proximity effects for heightened social presence, and ‘laser-focused’ directional sound.
The network has also revealed that it will be reintroducing vCast in early 2018. First arriving during December 2016 in conjunction with iPhone support, the feature enabled users to create, broadcast, record and publish their own content across the whole network.
vTime currently supports Windows Mixed Reality, Samsung Gear VR, Oculus Rift, and iOS and Android for Google Cardboard.