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Magic Leap Gives the World a Peek at Lumin OS « Magic Leap :: Next Reality


A fresh batch of developer info has been revealed on Magic Leap’s Creator Portal. On Thursday evening, the normally secretive company gave the general public perhaps the closest look yet at Magic Leap One’s Lumin operating system.

The screenshots follow on the heels of the preview release of the Lumin Runtime, which enables multiple apps to run within the user’s field of view, or landscape. Note that access to the more detailed information requires registration with the Creator Portal, but that’s basically just sharing your email address.

These are landscape apps.

An introductory guide on the using the Lumin OS differentiates between landscape apps via the Lumin Runtime or immersive apps built with any other supported 3D engine.

While landscape apps can run side-by-side, immersive apps take over the entire field of view. (The application types are further illustrated in the “Bootcamp in a Box” tutorial.)

This is an immersive app.

“Like desktop computing, you can use one app at a time, or you can also have many apps open simultaneously. Since this is spatial computing, to use an app you simply look at it and then interact with it. You can naturally spread your apps around in actual space, just like you would with furniture or posters on a wall. This is your mixed reality landscape,” states Magic Leap’s technical documentation. (Emphasis is mine.)

Okay, that’s pretty cool.

In the course of educating developers about landscape apps, Magic Leap shows off some key components of the Lumin OS interface. For instance, the app launcher is a circular carousel of eight apps and an overflow button. A sample scene shows how three landscape apps — the Screens app, a 3D “learning tree,” and a photo gallery — exist in augmented reality simultaneously. We also get a look at the UI for placing an app in the spatial environment and then closing an app, as well as app permissions.

Another tutorial explains Prisms, Lumin’s protocol for managing and interacting with content. Prisms control how landscape apps are spawned in the environment and its bounds within the space.

Various tutorials on design elements show off animations within the OS. We get a look at the app launcher in motion, voice detection feedback, and gesture-based menu selection, as well as LEDs on the Lightpack and controller reminiscent of the Amazon Echo.

In another first look, Magic Leap previews Magic Leap World, its application marketplace, as it tutors developers on how to build Dioramas, a format for previewing apps in the spatial environment.

While initial demos may have disappointed some onlookers, the sum of these revelations of Lumin OS and Lumin Runtime put some shine back onto Magic Leap One in the run up to its forthcoming launch.

Don’t Miss: Here’s What Magic Leap’s Creator Portal & Lumin SDK Docs Reveal About How You’ll Develop for & Use Magic Leap One



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